Paltalk owns patents which, it claims, cover the technology which enables players in massive online games to all see the same environment at the same time -- critical to the user's enjoyment of the battle experience and essential for many of the games, like World of Warcraft and Call of Duty where online players fight in teams.
In 2006, Paltalk decided to take on the biggest of the big boys -- Microsoft -- for its XBox Halo games. After a three year struggle, Microsoft settled mid-trial and took a license to the patents -- giving PalTalk virtually unlimited health points and all the weapons and spells it could possibly use to take on the rest of the online gaming industry.
Now Paltalk has sued virtually everyone else in the marketplace -- from Activision's Call of Duty to Blizzard's World of Warcraft -- on the same patents, hoping that these grizzled fighters will see that PalTalk's got the big stick.
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